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COD 6 MW2, topic ufficiale
view post Posted on 26/8/2009, 01:10Quote
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co-op online:

Good news!

In the mean while you can still contact me at neejoh@gmail.com with any news submits or questions while we're offline.
August 26, 2009 at 1:55:28 AM CEST

Little update by Robert Bowling:

source: @Fourzerotwo »

Doing hands-on Special Ops tommorrow to close out the Gamecrazy show here in Vegas. Doing site check now:

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Might this possibly confirm Two Player Online co-op mode for Specops? We think so!
August 26, 2009 at 1:35:23 AM CEST

Aaah, getting impatient aren't you! You're not the only one, I tried to reply to all your emails. Everything is going like it should and there is nothing anyone can do for me at this point. I'm taking my time to clean up some things in the backend as well as rewriting the lost articles. Again, don't worry. We will be back before the new multiplayer video will launch.

August 25, 2009 at 1:50:31 PM CEST;

Finally some "good" news, we were able to restore an 5 day old backup on website and the forums » which are now live again!

Reason why you still see this error page is because I will be working on it very hard to bring back the articles that were lost. Later today you'll be able to view the the website in it's full glory.

I'm REALLY sorry for any inconvenience that the loss of 4 days of posts on the forums might have cost you. Also to the new subscribers of this week I'm terribly sorry but you will have to re-register in order to be able to post again.

I hope you guys will come back in a couple of hours when this website is back up too.
August 25, 2009 at 11:54:18 AM CEST;

Not long ago we reported on Mad Catz to be the one making all exclusive MW2 accessories. Today the complete list of accessories has been made public on IGN ».

It will include custom combat controllers and throat communicators for consoles and custom GamePads, mice and keyboards for PC.
Modern Warfare Combat Controllers

...the Combat Controller will incorporate rubber grips and a soft-touch finish for prolonged frag sessions. Additionally the controller will include two buttons toward the rear of the controller, which allows players to remap action buttons or thumbstick commands on the fly, allowing users to relocate melee or sprint commands to rear buttons for added control. [..]

And there we were thinking the controller mod was confirmed » to be non-existing, haha. Yeah we know, this is much different than the CoD4 controller mod » and not so much cheating anymore, but it will give the upper hand in some situations to players with this controller, thus: cheating?
Throat Communicator

The MW2 Throat Communicator's design is taken directly from military designs and reduces background noise by providing direct contact communication. [..] The Modern Warfare 2 Wireless Headset with Bluetooth Technology is a headset specialized for use with the PlayStation 3 but can also be paired with a host of Bluetooth enabled devices.

[UPDATE] We've been contacted by email a couple of times now, asking what those throat communicators are exactly.
Well, if you look at this photo we have shown a while back you can see the communicator on the his neck. This minimizes surrounding noises because it's directly mounted on your throat. You can now probably leave your music on while enjoying Modern Warfare 2 multiplayer without having to turn it down.
Combat GamePad, mice and keyboards

PC gamers will also be getting the love from Mad Catz with the company offering four new MW2-geared products, including a Combat GamePad, Sniper Mouse, Combat Keyboard, and Elite Keyboard.

Visit the article on IGN » for full info since I'm running out of space here ;)

Also, credit to -Carboy93 for pointing out this article on GamersDigest.
August 25, 2009 at 10:58:21 AM CEST;

Never thought I would do this but I will have to keep you up to date on this error page, how cool is that? *sigh*. Anyhow; Robert Bowling confirmed a new multiplayer perk called "Akimbo". With this perk you can dual-wield any sidearm, including the Desert Eagle.

source: Fourzerotwo @ IWF »

I was presenting a singleplayer mission at the GameCrazy » show this morning on stage and happened to walk over a body that had Akimbo (dual wield side arm), therefore the icon for the weapon popped up on screen and the room went crazy with chants demanding I pick it up and use it.
So I did.

source: Fourzerotwo @ IWF »

Don't assume Akimbo is all about being solely "dual-deagle". It's useable with all Sidearms, some much more useful with Akimbo than deagles. We've greatly expanded every category of weapons, so your "side arm" category is much more than what you're use to in COD4. [..]

Funny thing to remember is how Robert tried to make us think the Riot Shield was not in multiplayer?

source: Fourzerotwo @ IWF »

Perfect example. Riot Shield + Akimbo Sidearms is awesome for a defensive playstyle. (i.e. covering someone planting a bomb in S&D).

Besides announcing Akimbo he also happy to confirm that the modded controllers will not be useable in Modern Warfare 2! Bye bye cheaters!

On a whole other note, xDeathReaperx made a photograph » confirming pre-orders at GameStop will receive free gamer pics (X360) or a system wallpaper (PS3).
August 24, 2009 at 8:10:32 PM CEST;

Things are looking bad. It could take up to 48 hours and they're not even sure if the database can be saved... Worst timing EVER? Shall I ask Robert Bowling to lay off the multiplayer videos for a couple of days?? (joke, of course...)
When the videos are released I will manually update this error page so you can watch the video right when it's released so you will not miss it, I'll make sure of that!
August 24, 2009 at 4:46:23 PM CEST;

As you might see the problem is bigger than I initially hoped it to be. We're working hard on getting the backups back from the old server, I've not been giving an estimation on when it'll be up again but I'm hoping within hours.

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view post Posted on 26/8/2009, 15:49Quote
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ecco gli accessori:


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view post Posted on 26/8/2009, 21:16Quote
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intervista ufficiale:
We know you're all ready for it. You're excited. We're excited. And our hype meter almost reached meltdown level when we got an exclusive interview with Robert Bowling, Infinity Ward's community manager - the man many of you will know as Four Zero Two.

Call of Duty Modern Warfare 2
A Special Ops wetsuit - looks like you'll be heading underwater at some pointOver the next three days, we'll be running the extended highlights of our explosive chat, with a number of intriguing details revealed about the most eagerly-anticipated game of the year. Then, on September 17th, the next issue of P3Zine will carry the full, unedited interview in its entirety.

Call of Duty Modern Warfare 2
A shootout in the favelas of Rio de JaneiroSo, without further ado, on with those opening questions...

Call of Duty Modern Warfare 2
Bad haircut alertGamerZines: The Call of Duty games have always been resolutely linear. With a number of FPSes reinventing the genre since the release of the first Modern Warfare, have you been inspired to open things up a bit, or are you sticking with the tried-and-tested formula?

Robert Bowling: It's always our focus to deliver a cinematic action experience for the player, especially in Modern Warfare 2 where we've put a lot of work into the character development and story of the campaign. To achieve this, those set-piece moments are extremely important to the pacing and structure of the story, however our main goal in Modern Warfare 2 was to send the player on a roller coaster of experiences, where they're constantly experiencing something new. So you'll have those awesome crafted experiences, broken up with a variety of other missions that are more open.

GZ: You've said you'll address the issue of enemy respawns, though some would argue that the constant stream of enemies is what helps give Call of Duty its intensity. How do you plan on balancing that?

RB: It's really all about the mission, certain levels are all about that drive to push forward and keep advancing. That's where the feeling of being overran really worked and made it feel like a last ditch effort of survival. In Modern Warfare 2 we have a variety in intensity and pacing. A moment can be just as intense when stalking through a low-visibility blizzard, avoiding enemy patrols and K-9s, as it is when you're attempting to make a non-lethal takedown on an informant as you're fighting your way through the slums of Rio's Favela. The designers utilize a lot of techniques to motivate the player to move forward rather than always relying on the fear of being overrun.

GZ: The story is set several years after Modern Warfare. Apart from confirmed returnee Soap McTavish, can we expect to see any other familiar faces?

RB: Remnants of your past and the fate of your squad at the end of the previous story really shape the conflict, enemies, story, and events of Modern Warfare 2. Events that are best experienced for yourself.

That's your lot for now. Come back tomorrow to find out more about weapons, vehicles, and some exciting tidbits of what to expect from Modern Warfare 2's missions. Stay tuned!

Yesterday it was about open levels and familiar faces. Today it's Killstreaks, weapons and vehicles. Robert Bowling spills a few more beans about Modern Warfare 2 in the second part of our exclusive interview. Read on to find out more about the game that's set to be the biggest entertainment release ever.

Call of Duty Modern Warfare 2
A Gulag firefight, apparentlyGamerZines: Can you tell us anything about the new weapons which are set to appear in the game? Will we get to control new vehicles in the single-player game?

Call of Duty Modern Warfare 2
Creeping through low-level blizzards to avoid enemy patrols - tense stuffRobert Bowling: We focused on having a large variety of weapons in every category for the player to choose from, in addition to a large number of new attachments to customize those weapons even further to your play style. A lot of the new weapons were spawned from balancing the multiplayer of the game. We added Customizable Killstreaks to MP, like the ability to call in an user-controlled AC-130 gunship overhead, which required something with the ability to take it down, along with many of the other airborne killstreaks. That logic led to the inclusions of dedicated launchers, like the AT4 or stinger. In addition, we have a bunch of new assault rifles like the FAMAS and ACR, sub machine guns like the new variant of the MP5 called the MP5k which is shorter and faster. And a larger variety of pistols, including automatic ones like the Glock.

Call of Duty Modern Warfare 2
Dashing through the snow...GZ: Some of the most well-received moments in the first game were those which offered something a little different from previous Call Of Duty games. Will we see slower-paced, more stealth-led stages like Pripyat in Modern Warfare 2?

RB: Modern Warfare 2 has new experiences around every corner and in every mission. Choose a more stealthy and subtle approach or go in guns-blazing - a lot of the levels can be played either way. Cliffhanger is a perfect example of that, where it builds up with the infiltration of the enemy facility by scaling the mountain side. Once you get in you have the option to use the low visibility to your advantage as Cpt. MacTavish provides thermal over watch from above and you sneak up on unsuspecting guards patrolling, or fight your way through as 'Soap' calls out enemy positions. Regardless of what you choose, there is a moment when the whole base becomes alerted to your presence and you get that classic run-and-gun action leading up to an epic action movie experience of escaping via snowmobile downhill while being pursued by enemies on their own snowmobiles as their air support fires down on you. In addition there are certain levels which are completely dedicated to that slower-paced style as well.

GZ: The inclusion of vehicles in the multiplayer in World at War wasn't well received, and there are fears that they could upset the delicate balance of Modern Warfare's online modes. Can you confirm whether vehicles will feature in the multiplayer, and if so, how have you ensured they don't unbalance the game?

RB: We never put vehicles in multiplayer. Our focus is on fast-paced infantry combat, where you're never reliant on transportation. We do have expanded Killstreak Rewards now, some of which are user-controlled. For example, where you previously could call in UAV, Airstrikes, and Helicopter Support but had no control on how helpful they were, there are many more options which allow you to take control of the gunner or control its success a bit more for a limited time. Such as the AC130 gunship where you can fire any of the three weapons on it during its limited time in the air.

The final part of our interview goes live tomorrow, where we talk about new perks, how Infinity Ward will be dealing with online cheaters, and a very interesting response to a question about level caps. See you in 24 hours...

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view post Posted on 28/8/2009, 10:51Quote
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Special Ops footage



# @0:01 Attachment; M203 Grenade launcher
# @0:03 Almost bumping into the second player (co-op)
# @0:13 Throwing flashbang: "Flash out!"
# @0:14 Got hit while when enemy steps through the "doorway"
# —
# @0:16 Enemy is stunned by the flashbang
# @0:18 You can see the lasers crossing in front of you
# —
# —
# @0:30 Grenade in front of you, "throw back" icon pops up
# —
# —
# —
# @0:34 Weapon pickup icon, not sure what weapon it is
# @0:35 Another weapon pickup icon
# @0:36 Other player fleeing from the other room
# @0:40 Unreadable message pops up
# @0:41 Traces of the bullet that bring your teammate down
# @0:42 A yellow dot and message is added, "teammate is down"?
# @0:44 Reviving teammate back to full health (bar visible)
# —
# @0:53 Throwing grenade
# @0:56 Grenade icon popping up, stepping on own grenade?
# —
# @0:03 Bumping into teammate
# —
# —
# @0:15 Bumping into teammate saves him from being flashed
# —
# @0:19 Cooking frag grenade
# @0:27 Enemy with riot shield rushing towards player
# @0:28 Throws a flashbang at the enemy behind the riot shield
# —
# @0:31 Flashbang explodes behind him, enemy not stunned
# @0:33 Enemy bumping into the player
# @0:33 Message pops up, unreadable though
# —
# —
# —
# —
# @0:41 Getting shot, going into last stand
# —
# —
# @0:49 Shooting a M203 grenades (3 total)



Secret Gameplay footage (2x)



Secret Modern Warfare 2 GamesCrazy footage

[UPDATED] We now have the singleplayer and a new Special Ops video live!

Remember us talking about the singleplayer demo Robert Bowling did at GamesCrazy? We got the footage here! This one and a half minute secret footage shot at GamesCrazy may contain storyline spoilers, but we all know you're going to watch this now don't we!
Singleplayer footage

* 0:01 - Rio de Janeiro; Playing as "Roach" accompanied with "Soap", probably chasing the middle man weapons dealer "Faust"
* 0:02 - Bushmaster ACR with attached ACOG scope
* 0:02 - Civilian ducks for cover
* 0:07 - Chasing "Soap" throught the streets of Rio, cars burning;
* 0:09 - Civilian running all over the place
* 0:13 - Soap yells - "He's moving into that alley!"
* 0:16 - A new TF141 character joins the chase, note the way he turns into the corner and Soap bumps into him
* 0:22 - Soap: "Roach, take the shot! Go for his legs!" - You will need Faust (not confirmed) for questioning. Non-lethal take down. Followed by "He's down!"
* 0:23 - New ACOG Skin and Red Aim on the ACOG Glass, it looks better and a better Zoom too
* 0:28 - This dialog is to blurry to read and we can't understand, please go HERE » if you have any information that might help!
* 0:29 - Soap stays behind in a situation that implies a torture scene.
* 0:34 - "Let's go Roach", while you run ahead you are accompanied by the same character from earlier, could be "Reyes" (?).
* 0:37 - "Remember, there are civilians in the favela, watch your fire out there." (Favela are the slums in Rio de Janeiro)
* 0:37 - Clear shot of the Jesus statue in Rio
* 0:46 - "Meat (?), get these civies (short for civilians?) out of here" - "Roger that"
* 0:50 - 'Meat' shouting in Spanish (audio is bad, Portuguese would make more sense in Brazil) "Este lugar no es seguro", meaning "this place isn't safe!" (Thanks Major Letdown »)
* 1:00 - When most civilians have fled the firefight starts with enemies all around you.
* 1:05 - "Bravo 6, get ..., we're encountering heavily militia on the rooftops"
* 1:08 - "Watch the rooftops, GO GO GO"
* 1:26 - "Reyes, give me a sitrep, over"
* 1:26 - Mini Uzi confirmed
* 1:28 - Looks to be the AA-12 shotgun ("Atchisson Assault Shotgun"), fully automatic shotgun. Or is it the FN FAL w/shotgun?
* 1:28 - "Lots of militia but no sign of Rojas over here, over!"
* 1:31 - "Copy that. Keep searching and let me know if you see him."
* 1:33 - Weapon pickup, can't see what weapon it is though
* 1:37 - "Roach, move up! Let's go!"

Faust is probably the first person TF141 is chasing, after he is captured you're going after the bigger fish, a weapons dealer called Rojas. Rojas is most likely the back person seen in earlier promo trailer that falls down onto a car with Soap on top of him. Will this be the ending of the mission?

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view post Posted on 1/9/2009, 12:19Quote
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Status: Offline: ultima azione eseguita il 16/12/2009, 20:17


in attesa del nuovo video dell'online vedete la missione della demo in versione completa:


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view post Posted on 2/9/2009, 00:49Quote
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Status: Offline: ultima azione eseguita il 16/12/2009, 20:17


ecco qui il nuovo video dell'online di MW2 mostra un ''cattura bandiera'' :


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view post Posted on 2/9/2009, 20:18Quote
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Status: Offline: ultima azione eseguita il 20/12/2009, 00:48


figo, da quanto ho capito se l host esce dalla partita passa ad un altro!!! bella cosa!!!! XD

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view post Posted on 2/9/2009, 23:06Quote
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CITAZIONE ([=IB=]sHAke08mTa @ 2/9/2009, 21:18)
figo, da quanto ho capito se l host esce dalla partita passa ad un altro!!! bella cosa!!!! XD

esatto... poi le armi sono strpitose!!!!!!!!!!

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view post Posted on 20/9/2009, 13:25Quote
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view post Posted on 21/9/2009, 00:57Quote
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view post Posted on 29/9/2009, 12:58Quote
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una missione del single player:

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40 replies since 12/5/2009, 11:15
 
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